Interior attraction controlled with the steering wheel and pedals.
We want cities to become a multimedia creative platform, and residents - co-creators to artist-architects who create such cities. This gaming space is an example of what an ordinary subway can be. As its authors, we laid out a series of interactive algorithms. You, as its visitors, can learn these principles and play with space, becoming an active part of the script. To control the space, we created a "brain" and a joystick - steering wheel and pedals. Rotating a wheel and clamping numerous keys on it, you launch various light and sound waves, overflows and flashes in space.